How to get there
Click the Staff Tool. Double-click a staff.
Choose Percussion from the Notation Style popup list if it’s not already selected.
Click Select.
What it does
The Percussion Map Selection dialog box
displays the percussion maps available in this document. Finale’s default
percussion maps (which were saved in Finale’s percussion library) appear
in this dialog box, as well as any percussion maps you create or edit.
Use this dialog box to edit, create, and delete percussion maps (that
can be used for any staff), and to select the current map that Finale
will use with the current staff.
Note: To load a percussion
library, which can contain one or more predefined percussion instrument
maps, choose the Load Library command from the File Menu and select the
library you want to open. To save a percussion library, choose Save Library
from the File Menu. Finale saves all the percussion maps listed in the
Percussion Map Selection dialog box into one library.
- Edit.
Click a percussion map in the list, then click Edit to display the Percussion Map Designer dialog box, where you can
modify the note definitions and change which notes are used for the current
staff.
Note: Changes made
to a percussion map apply to all staves that use that particular percussion
map.
- Create.
Click Create to create a new map. Finale displays the Percussion
Map Designer dialog box, where you can set up the note definitions
and specify which notes are used for the current staff.
Note: Rather than
create new maps, you may find it easier to edit the percussion maps contained
in Finale’s default percussion library. This library is based on percussion
sounds found in General MIDI and generally held notation practice. (See
General MIDI Percussion
Map Table for a listing of General MIDI percussion sounds.)
- Duplicate.
Click this button to create a duplicate copy of the selected percussion
map. Use Shift-click to select an additional item and include all the
items in between. Use option-click to select only a specific
additional item in the list.
- Delete.
Click this button to delete the currently selected percussion map from
the list. If the map is selected for the current staff or any other staff
in the piece, you must choose an alternate percussion map for those staves
before you can delete the percussion map. Use Shift-click to select an
additional item and include all the items in between. Use command-click to select only a specific
additional item in the list.
- Move
Up • Move Down. Click these buttons to move the selected item or
items up or down in the list. You can select more than one item. Use Shift-click
to select an additional item and include all the items in between. Use
command-click
to select only a specific additional item in the list.
- Select.
Click the percussion map that you want to use for this staff, then click
this button to return to the Staff Attributes dialog box. Finale will
use the selected percussion map for this staff until you select a different
map, reset the staff to standard notation, or choose another option from
the Notation Style popup list in the Staff Attributes dialog
box. Remember that Finale only remaps a particular note if you select
Use Note in the Percussion Map Designer dialog box.
- Cancel.
Click this button if you decide not to change the percussion map used
by this staff. The percussion map selected when you entered the dialog
box will be saved. All other changes that you made using the Edit, Create
or Delete buttons are also saved.
Note: Changes made
to a percussion map apply to all staves that use that particular percussion
map.
Remember that Finale
only remaps a particular note if you select "Use This Note"
in the Percussion Map Designer dialog box.
See Also:
Percussion
Selection Overview
Staff Attributes
Staff Tool