How to get there
Click the Articulation Tool . Click on, above, or below any note. When the Articulation
Selection dialog box appears, click Create (or click an existing symbol
and click Edit).
If an Articulation already appears in the
score, click its note; a
appears. Double-click the handle.
What it does
An articulation is a one-character marking
that affects only a single note (an accent, staccato, or fermata, for
example). In this dialog box you can specify the character to be used
for the symbol, whether or not (and how) it should be "smart"
(capable of centering itself and flipping when the note stem flips), and
what playback effect, if any, it should have on the note it’s attached
to.
You can make excellent use of these intelligent,
self-positioning markings without ever even reading the following descriptions
or understanding their workings. Simply load the pre-defined Articulations
Library we’ve provided, work from the Maestro Font Default file we’ve
provided, or copy the settings shown in the articulations table in the
Finale Libraries section (See the Appendix).
- Articulation
Designer • [Arrow controls]. The number at the top of this dialog
box is the ID number of the symbol you’re working on; click the up or
down arrows on the small control to view the settings of other articulations
in the current document’s library.
- Display
On Screen Only (Do Not Print). Select this checkbox to prevent
the articulation from printing.
- Main.
The articulation you’re defining appears in the Main display. To choose
(or change) this symbol, click the button. Finale displays every character
(letter, symbol, or marking) in the selected font; double-click the marking
you want.
- Main:
Shape • Character. The articulation that you define here will appear
in the Main display. Click Shape to tell Finale to use a shape for the
articulation, then click Main to specify the shape. The Shape
Selection dialog box appears. You can create your own shapes or combine
characters using the Shape Designer. Click Character to tell Finale to
use a symbol for the articulation, then click Main. The Symbol
Selection dialog box appears. Double-click the symbol you want to
use.
- Flipped.
Certain articulations, notably the fermata and marcato symbols, appear
one way when they’re above a note ( or ),
and upside-down (or ) when they’re below a
note. Finale lets you choose a different character to represent the upside-down
version. Click the button to view the full palette of musical symbols,
and double-click the one you want to serve as the upside-down version
of the Main symbol. If you do so, be sure you choose Flipped Symbol from
one of the two "When Placed…" popup lists described below.
- Flipped:
Shape • Character. The articulation defined here specifies the
"flipped" version of the Main symbol or shape (so Finale can
display the articulation correctly when it’s placed below a note). Click
Shape to tell Finale to use a shape for the articulation, then click Flipped
to specify the shape. The Shape Selection
dialog box appears. You can create your own shapes or combine characters
using the Shape Designer. Click Character to tell Finale to use a symbol
for the articulation, then click Flipped. The Symbol
Selection dialog box appears. Double-click the symbol you want to
use.
- Set
Font. Click this button to display the Font dialog box, where you
can specify the font from which you want to select the character for the
articulation.
- When
Placed Above a Note, use the: Main symbol • Flipped symbol. If
you’ve specified both a Main and a Flipped symbol to represent this articulation
in its upright and upside-down conditions, use this popup list to select which symbol appears
above the note. For example, if your Main symbol was this fermata , and your Flipped symbol was this one , you’d
choose Main from this popup list.
- When
Placed Below a Note, use the: Main symbol • Flipped symbol. If
you’ve specified both a Main and a Flipped symbol to represent this articulation
in its upright and upside-down conditions, use this popup list to select which symbol appears
below the note. For example, if your Main symbol was this fermata , and your Flipped symbol was this one , you’d
choose Flipped from this popup list.
If there’s no "upside-down" version
of a symbol—which is usually the case—choose Main symbol from both popup
lists.
Once you’ve specified which symbol appears
above, and which below, a note, Finale will place the correct symbol into
the score automatically when you select it from the Articulation Selection
dialog box. And if the note gets transposed so that its stem changes direction,
Finale will automatically substitute the inverted symbol.
- Copy
the Main Symbol: Vertically • Horizontally. Some markings—notably
the rolled chord and trill symbols—need to be variable in length. For
this reason, you can select the Copy the Main Symbol option, which provides
two handles on the articulation in the score instead of the usual one.
When you drag the second handle, the marking (in the case of the rolled
chord and trill symbols, a single segment of a wavy line) duplicates itself
as many times as necessary, allowing you to stretch the marking.
Choose either Vertically or Horizontally from
the popup
list, depending on how you want the symbol to stretch: Vertically for
a rolled chord marking, and Horizontally for a trill. See Trills
and Rolled Chords.
- Playback
Effect: None • Change Attack • Change Duration • Change Velocity.
Use this popup
list to display and edit the settings for the three playback effects that
Finale will use when playing back the note affected by this articulation.
Choose each Playback Effect option from the popup list, then enter values for that
option in the dialog box. Choosing None disables all three playback effects
for the articulation.
When you choose Change
Key Velocity the numbers in the Top Note Value and Bottom Note
Value text boxes represent MIDI key velocity (volume) values. These values
can range from –127 to 127, where a negative number makes the affected
note softer than unaffected notes, and a positive number makes it louder.
Your marking will then affect the velocity (volume) of its note; accents,
stress marks, and marcato marks are good examples. (A key velocity of
0 = silent playback)
When you choose Change
Duration the numbers in the Note Value text boxes represent changes
in the duration of the affected notes. A staccato mark is a good example
of an articulation that uses this setting. When Change Duration is selected,
Finale sustains the affected note for its notated value plus the duration
indicated in the Top Note Value text box. (If you want every note of a
chord to be sustained by a different amount, enter a different value in
the Bottom Note Value text box too.)
The numbers in these text boxes are in EDUs,
of which there are 1024 per quarter note. To affect the timing of a note,
therefore, be sure to enter numeric values large enough to create a noticeable
rhythmic difference on playback—256 EDUs (a sixteenth note) and higher,
for example. Because EDUs are hard to compute, the best way to use this
setting may be to select Values Are Percentages (see below), so that you
can simply type a percentage of the notated value into the text box. To
create a staccato marking, for example, you might type 50 (% of full note
value) into the Top Note Value text box.
When you choose Change
Attack, you’re telling Finale to shift the attack of the affected
note forward or backward in time (without changing the note’s duration).
A negative number tells Finale to strike the note slightly before the
beat during playback; a positive number tells it to strike the note just
after the beat.
This option is most useful in creating the
rolled chord effect, which you can achieve by entering different values
in the Top Note Value and Bottom Note Value text boxes. That’s because
Finale ranges the attack times of the middle chord notes proportionally
between the earliest and latest attacks (as specified by the values in
the Top Note and Bottom Note text boxes), producing a true rolled-chord
sound.
If you want the chord rolled from top to bottom,
enter a negative number in the Top Note Value text box, and zero in the
Bottom Note Value text box. If you enter zero for the Bottom Note Value
and a positive number in the Top Note Value text box, the attacks of the
upper chord notes will be late—in other words, the rolled chord will begin
on the beat. For a more detailed discussion, see Rolled
Chords.
- Top
Note Value • Bottom Note Value. These text boxes let you enter
specific values for increased or decreased velocity, duration, or attack
time for the affected notes. The separate text boxes for Top and Bottom
notes come into play when you’re attaching an articulation to a chord,
because a chord’s top and bottom notes can have different key velocity
values or durations. Because Finale scales the key velocities or durations
of any middle notes proportionally between the values in the Top and Bottom
Note Value text boxes, it’s easy to create effects such as rolled chords.
If you don’t need a varied playback effect
in chord situations— which is likely to be most of the time—leave the
Bottom Note Value text box empty, and enter a value in the Top Note Value
text box; Finale will apply the Top Note Value to the entire chord.
- Values
are Percentages. When this checkbox is selected, the numbers you
enter into the Note Value text boxes represent percentages of the note’s
notated value. For example, if Change Durations is selected in the Playback
Effect popup
list, you could enter 50 in the Top Note Value text box, and the affected
note would play back with only half its notated rhythmic value (as in
the case of a staccato). If Change Key Velocity is selected, you could
enter 150 to represent emphasis that’s 50% greater than an unaffected
note (as in the case of an accent).
- Avoid
Staff Lines. If you want to ensure that the articulation you’re
designing will never overlap a staff line, select this checkbox. Note,
though, that Finale will only see to it that the marking’s handle doesn’t
fall on a staff line. It’s up to you to adjust the handle’s position (using
the Handle Positioning button) so that the symbol itself doesn’t fall
on a staff line. In the case of large symbols, you may not be able to
find a position that doesn’t overlap any lines, but you can use this option
(and the Handle Positioning button) to place it in the best position possible.
- Always
Place Outside Staff. In one school of music-engraving thought,
if a staccato mark (for example) is so close to a notehead that it would
appear within the staff lines, it should be placed as close as possible
outside the staff, as shown here.
Select this checkbox if you want the articulation
you’re designing always to fall outside the staff.
- Attach
to Top Note. Use this checkbox to specify whether the articulation
should be attached to the top or bottom note of a chord, so that when
the notehead changes pitch, the articulation changes position accordingly.
Select Attach to Top Note if the marking’s distance should be fixed from
the top note; don’t select it if you want the marking attached to the
bottom note.
- Center
Horizontally. Select this checkbox if, when you place this articulation
into the score, you want it to automatically center itself relative to
the notehead. (You can always drag it into a new position once it appears
in the score, of course.)
- Inside
Slurs. Select this checkbox to force a Smart Shape slur tip to
avoid this articulation by moving farther out. See Slurs.
- Position:
Manually • Auto Note/Stem Side On Notehead Side • On Stem Side • Above
Note • Below Note. Using this popup list, you can instruct the articulation
you’re designing always to appear in—and maintain—a certain vertical position
relative to the note.
Choose Auto
Note/Stem Side to allow Finale to decide whether the articulation
should reside on the note or stem side of the staff. For example, if the
addition of a new layer forces stems to flip, the articulation will also
flip to the stem side.
If you manually flip the stem (L) of a note
containing an articulation set to Auto Note/Stem Side, the Articulation
will flip to the stem side. Revert to the default stem (Shift-L) to restore
the articulations original placement. (These options are called "Flip
Stem" and "Default Stem" under the Simple Menu > Simple
Edit Commands > Modify Entry.) Additionally, this setting automatically
handles articulation placement when notes and layers are removed from
staves while isolating a voice in a part. See Voicing
for Staff in Part dialog box and Articulations
in Linked Parts. Choose On Notehead
Side if this marking should always appear on the notehead side
of a note, even flipping if a transposition flips the note’s stem in the
opposite direction. Choose On Stem Side
for a marking that does the opposite—appears on, and always flips as necessary
to remain on, the stem side of a note. (If you’ve specified a Flipped
symbol, Finale will automatically substitute the upside-down symbol when
the stem direction changes.)
Choose Above
Note if you want this articulation always to appear above the note,
regardless of the note’s stem direction, and Below
Note if it should appear below the note, regardless of stem direction.
(Choose Manually if you want to
place this articulation by hand each time you place it into the score.)
- Default
Vertical Position:. In this text box, specify how far you want
this articulation to appear from the notehead you’re attaching it to.
(This distance, of course, is subject to the other settings you’ve made
in this dialog box, such as Always Place Outside Staff.)
- Handle
Positioning. Finale’s musical symbols are actually just characters
in a special font. Since the computer places these characters onto the
screen by the invisible "handle" in the lower-left corner of
each symbol, Finale lets you adjust the position of each character’s handle,
so that all the positioning-sensitive options in this dialog box will
work properly; generally, you only need this option to compensate for
unusually large symbols (or symbols from unusual fonts); let your eye
be your guide. (You don’t need to specify a handle position if you’re
using the Center Horizontally option.) This button displays the Handle
Positioning dialog box; see Handle Positioning
dialog box for details. To find out some appropriate handle settings
for various articulations, see the table in the Finale Libraries section
of the Appendix.
- OK
• Cancel. Click OK to confirm your editing and return to the Articulation
Selection dialog box (or to the score). If you’ve just designed a new
articulation, it now appears in the selection box. Click Cancel to tell
Finale to ignore any editing you’ve done in this dialog box. You return
to the Articulation Selection dialog box or to the score.
Tip: if you like an
articulation, but need to vary it slightly, duplicate the articulation
in the Articulation Selection dialog box, then make your edits in this
Designer dialog box.
See Also:
Articulations
Articulation
Tool
Apply Articulation dialog box
Articulation
Selection dialog box
Symbol Selection dialog box
Handle Positioning dialog box