[−][src]Module evolution::fish
A module for creating animated fish in a ggez
window.
Structs
Fish | An entity that has the behavior of eating food and avoiding predators, along with basic physics. |
FishConfig | The configuration structure specifically for fish that is read and deserialized from
|
Constants
ANIMATION_FRAMES | The indicies of each animation frame for the fish. |
_IMPL_DESERIALIZE_FOR_FishConfig |