[][src]Module evolution::fish

A module for creating animated fish in a ggez window.

Structs

Fish

An entity that has the behavior of eating food and avoiding predators, along with basic physics.

FishConfig

The configuration structure specifically for fish that is read and deserialized from config.ron

Constants

ANIMATION_FRAMES

The indicies of each animation frame for the fish.

_IMPL_DESERIALIZE_FOR_FishConfig