Hypersphere

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In mathematics, a hypersphere is a sphere which has dimension 3 or higher. The term n-sphere is often used for a sphere of any dimension. An origin-centered sphere of radius R consists of all points in n-dimensional Euclidean space for which the sum of the squares of every coordinate is constant. The constant is R2, and its square root is the Euclidean distance of every point on the sphere from the origin. The set of all points on this sphere has dimension n-1, so it is called the (n-1)-sphere and is denoted \mathbb{S}^{n-1}. It may be written as [x_1,x_2,\ldots,x_n] where

R^2=\sum_{k=1}^n x_i^2.\,

The above hypersphere in n-dimensional Euclidean space is an example of an (n−1)-manifold. For example, an ordinary sphere in three dimensions is a 2-sphere, denoted by \mathbb{S}^2; the 1-sphere being a circle, and the 0-sphere is the end points of an interval. Of course, translating the coordinates (i.e. moving the center around) doesn't change the analytic or geometric properties of the sphere.

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Hyperspherical volume

The hyperdimensional volume of the space which a (n-1)-sphere encloses (the n-ball) is:

V_n={\pi^{n/2}R^n\over\Gamma(n/2+1)}

where Γ is the gamma function. (For even n, Γ(n / 2 + 1) = (n / 2)!.)

The "surface area" of this sphere is

S_n=\frac{dV_n}{dR}={2\pi^{n/2}R^{n-1}\over\Gamma(n/2)}

The interior of a hypersphere, that is the set of all points whose distance from the centre is less than R, is called a hyperball, or if the hypersphere itself is included, a closed hyperball.

Hyperspherical volume - some examples

For small values of n, the volumes, Vn , of the unit n-ball (R = 1) are:

V_1\, = 2\,    
V_2\, = \pi\, = 3.14159\ldots\,
V_3\, = \frac{4 \pi}{3}\, = 4.18879\ldots\,
V_4\, = \frac{\pi^2}{2}\, = 4.93480\ldots\,
V_5\, = \frac{8 \pi^2}{15}\, = 5.26379\ldots\,
V_6\, = \frac{\pi^3}{6}\, = 5.16771\ldots\,
V_7\, = \frac{16 \pi^3}{105}\, = 4.72478\ldots\,
V_8\, = \frac{\pi^4}{24}\, = 4.05871\ldots\,
\lim_{n\rightarrow\infty} V_n\, = 0\,

If the dimension, n, is not limited to integral values, the hypersphere volume is a continuous function of n with a global maximum for the unit sphere in "dimension" n  = 5.2569464... where the "volume" is 5.277768...

Hyperspherical coordinates

We may define a coordinate system in an n-dimensional Euclidean space which is analogous to the spherical coordinate system defined for 3-dimensional Euclidean space, in which the coordinates consist of a radial coordinate r, and n-1 angular coordinates {φ12...φn-1}. If xi are the Cartesian coordinates, then we may define

x_1=r\cos(\phi_1)\,
x_2=r\sin(\phi_1)\cos(\phi_2)\,
x_3=r\sin(\phi_1)\sin(\phi_2)\cos(\phi_3)\,
\cdots\,
x_{n-1}=r\sin(\phi_1)\cdots\sin(\phi_{n-2})\cos(\phi_{n-1})\,
x_n~~\,=r\sin(\phi_1)\cdots\sin(\phi_{n-2})\sin(\phi_{n-1})\,

The hyperspherical volume element will be found from the Jacobian of the transformation:

d^nr =  \left|\det\frac{\partial (x_i)}{\partial(r,\phi_i)}\right| dr\,d\phi_1 \, d\phi_2\ldots d\phi_{n-1}
=r^{n-1}\sin^{n-2}(\phi_1)\sin^{n-3}(\phi_2)\cdots \sin(\phi_{n-2})\, dr\,d\phi_1 \, d\phi_2\cdots d\phi_{n-1}

and the above equation for the volume of the hypersphere can be recovered by integrating:

V_n=\int_{r=0}^R \int_{\phi_1=0}^\pi \cdots \int_{\phi_{n-2}=0}^\pi\int_{\phi_{n-1}=0}^{2\pi}d^nr. \,

Stereographic projection

Just as a two dimensional sphere embedded in three dimensions can be mapped onto a two-dimensional plane by a stereographic projection, an n-dimensional hypersphere can be mapped onto an n-dimensional hyperplane by the n-dimensional version of the stereographic projection. For example, the point [x,y,z] on a two-dimensional sphere of radius 1 maps to the point [x / (1 − z),y / (1 − z)] on the xy plane. In other words:

[x,y,z] \mapsto \left[\frac{x}{1-z},\frac{y}{1-z}\right]

Likewise, the stereographic projection of a hypersphere \mathbb{S}^{n-1} of radius 1 will map to the n-1 dimensional hyperplane \mathbb{R}^{n-1} perpendicular to the xn axis as:

[x_1,x_2,\ldots,x_n] \mapsto \left[\frac{x_1}{1-x_n},\frac{x_2}{1-x_n},\ldots,\frac{x_{n-1}}{1-x_n}\right]

See also

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