Discussion Questions for Chapter 3
10/6/2004
- Why
do we build representations?
- What
is Tobler's First Law of Geography?
- Geographic
data link place, time, and attributes. Explain.
- Explain
Gore's concept of a Digital Earth.
- Explain
what tradeoffs must be made to create a Digital Earth since the Earth is
infinitely complex and computer systems are finite.
- What
does a spatial resolution of 10 km mean?
- The
range of attributes in geographic information is vast. What nominal,
ordinal, interval, and ratio attributes? Give examples of each.
- What
is the discrete object view?
- Give
examples of zero, one, and two dimensional geographic objects.
- Explain
the other main type of geographic representation called the field view and
compare it with discrete representation.
- The
ability of a GIS to handle 3D objects is limited. What is a 2.5D
representation? Compare 2.5D to 3D representation.
- There
is a strong association between rasters and
fields. Explain this statement and explain the raster method of
representing geographic data.
- One
type of raster data comes from satellites. Explain how these data
are collected and why they are raster.
- How
are point, line, and polygon objects represented in the vector system?
- Explain
the difference between the largest share rule and the central point rule
in raster representation.
- Explain
the man value assignment rule in raster representation.
- What
are some of the advantages of raster and vector systems?
- What
is meant by the scale of a digital map? Why is this conceptually
different than the scale of a paper map?
- What
are DRGs and DLGs?