[][src]Crate evolution

Evolution will be a 2D genetic algorithm simulation.

A Fish will first spawn at a random location in the window. The Fish will then go on to seek and eat Food and Poison.

Structs

Config

The configuration structure that is read and deserialized from config.ron

State

The application state that keeps track of all configurations and entities of the simulation

Constants

_IMPL_DESERIALIZE_FOR_Config

Functions

main

The main function :D