[−][src]Crate evolution
Evolution will be a 2D genetic algorithm simulation.
A Fish
will first spawn at a random location in the window.
The Fish
will then go on to seek and eat Food
and Poison
.
Structs
Config | The configuration structure that is read and deserialized from |
State | The application state that keeps track of all configurations and entities of the simulation |
Constants
_IMPL_DESERIALIZE_FOR_Config |
Functions
main | The main function :D |