GAMES YOU CAN PLAY WITH YOUR GODS





I. The history of teaching mythology in Japan

A. Nihongi, Kojiki, and the fall of the Tokugawa Shogunate [1867]

B. Ethics classes in the Meiji [1868-1912] educational system

nationalism and the Emperor

filial piety and the Emperor

Bluestocking, 1912

C. The Militarists and education [1930s-1945]

the emperor as a living god: class considerations

what is a kami?

D. Americanization under the occupation

6-3-3-4 and the new universities

western curriculum

decentralization and the return of the Mombusho

E. Contemporary educational considerations

the exam system

eurocentricity and neo-asianism

Japanese liberals and the Emperor

Japanese conservatives and rewriting WWII



II. Japanese mythology in the popular consciousness

A. Shrines and festivals [matsuri]

B. News and archeology

excessive focus on Yamato/Yamatai

cults and characters

C. Movies, manga and anime

Birth of Japan [Nihon Tanjo], 1955

The Phoenix [Hi no Tori], 1967, 1978

Himiko [educational manga for children], 1984

The Five Star Stories, 1991

Orion, 1992

The Dark Myth, [Ankoku Shinwa], 1990

Blue Seed, 1995.

Takegami: Guardian of Darkness, 1990

The Ghost Princess [Mononoke Hime], 1996

D. Main characters: a reminder

Amaterasu

Susano-o

Princess Kushinada

the Kusanagi sword

sword, jewel and mirror

Yamato-dake

E. Japanese mythology in the west

Amaterasu and the New Age

Sandman: Season of the Mists, 1990

Blooded, 1998