Comic Relief

This conversion is based on the weight capacity benchmarks used in MSH and M&M. It isn't an excact conversion, but it's the best I've seen available.

Abilities:

Using the Weight Comparison Chart below, find the MSH rank, follow the same row across to find the MnM number.

Abilities convert as follows:
F - special, A - Dex, S - Str, E - Con, R - Int, I - special, P - special.

If concerned about cost and power level, limit characters to one physical super-ability, and make any others Amazing Save.

Fighting: converts as both Base Attack Bonus and Base Defense Bonus for M&M.

Intuition and Psyche: convert the higher of the two as Wisdom and the other as Charisma.

Powers:

Convert as above, if this results in a negative number raise the rank to 1. Some MSH powers are more appropriate as M&M Feats or Super-Feats (with prerequisites), examples include specific invulnerabilities and most detection powers.

Lightning Speed Note: when converting Lightning Speed subtract 6 from the M&M rank as Lightning Speed replaces normal movement and Running adds to normal movement.

Telekinesis Note: when converting Telekinesis add 3 to the M&M ranks to keep the weight consistant.

Talents:

Any listed Talent should have at least 5 ranks in the most appropriate M&M skill, or it should convert as an appropriate Feat with all necessary prerequisites.

Weight Comparison Chart


MSH Rank
Sh0
Fe (2)
Pr (4)
Ty (6)
Gd (10)
Ex (20)
Rm (30)
In (40)
Am (50)
Mn (75)
Un (100)
ShX (150)
ShY (300)
ShZ (500)

MSH Weight
0
50 lbs.
100 lbs.
200 lbs.
400 lbs.
800 lbs.
1 ton
10 tons
50 tons
80 tons
100 tons
250 tons
500 tons
1000 tons

M&M Rank

0
3 / -4
5 / -3
10 / +0
14 / +2
20 / +5
Super 3 / +8
Super 6 / +11
Super 8 / +13
-
Super 9 / +14
Super 10 / +15
Super 11 / +16
Super 12 / +17

M&M Weight

0
60 lbs.
100 lbs.
200 lbs.
400 lbs.
800 lbs.
1.5 tons
12 tons
50 tons
-
100 tons
200 tons
400 tons
800 tons

Super: means Super-Ability (Super 8 meaning 8 ranks of the appropriate Super-Ability and a normal ability of 20).

This chart stops at ShZ as anything above this is the realm of super-cosmic beings and GMs discretion.